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Making The Rigel Report
How we shipped six episodes in six weeks.
Sagar Ramesh
Jan 26, 2021
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Making The Rigel Report
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November 2020
Building Concentric Products
How to ship products on tight timelines.
Sagar Ramesh
Nov 22, 2020
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Building Concentric Products
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April 2020
Creators & Casual Users
And building creative tools for both groups.
Sagar Ramesh
Apr 26, 2020
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Creators & Casual Users
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Katzenberg on Quibi
Highlights from Jeffrey Katzenberg's USC Q&A.
Sagar Ramesh
Apr 24, 2020
2
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Katzenberg on Quibi
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Talking to Teleportal
World-scale AR / VR multiplayer experiences, virtual production, and more!
Sagar Ramesh
Apr 14, 2020
3
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Talking to Teleportal
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March 2020
Talking to Brenda Chen (Wave)
Virtual concerts, real-time entertainment, immersive art, and more.
Sagar Ramesh
Mar 31, 2020
1
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Talking to Brenda Chen (Wave)
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Breakdown: Simple Chat Rooms
Build a simple chat room with Unity and Normcore.
Sagar Ramesh
Mar 17, 2020
2
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Breakdown: Simple Chat Rooms
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Talking to Satish Goda (Pearl Studio)
What it means to be a Technical Director, virtual production, Blender, and more.
Sagar Ramesh
Mar 10, 2020
3
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Talking to Satish Goda (Pearl Studio)
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Scaling Creative Work
Applying strategy to the creative process.
Sagar Ramesh
Mar 1, 2020
1
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Scaling Creative Work
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February 2020
Early VR Experiments
Built for Google Cardboard, Vive Pre, and other early HMDs.
Sagar Ramesh
Feb 24, 2020
1
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Early VR Experiments
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Why Trailblazer Was Made
Using a VR animation tool to make a traditional short film.
Sagar Ramesh
Feb 9, 2020
3
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Why Trailblazer Was Made
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January 2020
Talking to Maryyann Landlord (TikTok)
Discussing animation tools, working with real-time engines, and more.
Sagar Ramesh
Jan 29, 2020
3
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Talking to Maryyann Landlord (TikTok)
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