Using a VR animation tool to make a traditional short film.
3
How we shipped six episodes in six weeks.
1
3
How to ship products on tight timelines.
1
And building creative tools for both groups.
1
Highlights from Jeffrey Katzenberg's USC Q&A.
2
World-scale AR / VR multiplayer experiences, virtual production, and more!
3
Virtual concerts, real-time entertainment, immersive art, and more.
1
Build a simple chat room with Unity and Normcore.
2
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