Using a VR animation tool to make a traditional short film.
How we shipped six episodes in six weeks.
How to ship products on tight timelines.
And building creative tools for both groups.
Highlights from Jeffrey Katzenberg's USC Q&A.
World-scale AR / VR multiplayer experiences, virtual production, and more!
Virtual concerts, real-time entertainment, immersive art, and more.
Build a simple chat room with Unity and Normcore.
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